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Design and Technology
Contents
- Design and Technology Curriculum Intent
- Design and Technology Curriculum Implementation
- Design and Technology Curriculum Impact
- Early Years Foundation Stage Design and Technology Curriculum Links
- Weston Lullingfields CE School Long Term Design and Technology Curriculum Plan
- Design and Technology Knowledge and Skills Progression
Intent
Our Design and Technology curriculum, offers sequences of lessons to ensure pupils have progressively covered the knowledge, understanding and skills required in the National Curriculum. Design and Technology aims to inspire children through a broad range of practical experiences to create innovative designs which solve real and relevant problems within a variety of different contexts. The units encourage children to identify real and relevant problems, critically evaluate existing products and then take risks and innovate when designing and creating solutions to the problems. As part of the process, time is built in to reflect, evaluate and improve on prototypes using design criteria throughout to support this process.
Opportunities are provided for children to evaluate key events and individuals who have helped shape the world, showing the real impact of design and technology on the wider environment and helping to inspire children to become the next generation of innovators.
Through these lessons, we intend to inspire pupils to develop a love of Design and Technology and see how it has helped shaped the ever-evolving technological world they live in.
Through these lessons, we intend to inspire pupils to develop a love of Design and Technology and the skills to continue to pursue it. As with all of our curriculum subjects our Art and Design curriculum has our school vision at its heart.
But those who hope in the Lord will renew their strength. They will soar on wings like eagles; they will run and not grow weary, they will walk and not be faint.’ Isaiah 40:31.
Isaiah shows us that that through life’s challenges, God promises to lift us up with hope and love. At Weston Lullingfields we live this message through celebrating uniqueness and nurturing resilience. We believe that, with a Christian anchor, our children will develop the confidence to; stand strong, walk tall, and fly high with God for their entire lives.
Implementation
In KS1 and 2 a sequence of lessons takes place over a half termly block alternating with Art and Design. In Acorns class the curriculum is delivered in a two-year rolling programme. In Oak Class the units are arranged in a four-year rolling programme. Because of our mixed age classes art skills and knowledge may be met at different stages in children’s learning journeys. Teachers are mindful of this when planning and ensure support and challenge is built into each unit by using steps of progression. Our Design and Technology lessons use common language, progression and continuity. The revision and introduction of key vocabulary is built into each lesson through the use of unit knowledge organisers which are referred to at the beginning of every lesson. This practice helps children to revisit and consolidate previous learning. Lessons develop pupils’ techniques, including their control and their use of materials, with creativity, experimentation and an increasing awareness of different kinds of technology and design. Children develop an understanding of how Design and Technology both reflect and shape our history, and contribute to the culture, creativity and wealth of our nation.
Impact
Design and Technology learning is enjoyed by pupils across school. Teachers have higher expectations and quality evidence can be presented in a variety of ways, although all contributions will be valued. All children use technical vocabulary accurately and pupils are expected to know, apply and understand the matters, skills and processes specified. Children improve their enquiry skills and inquisitiveness about the world around them, and their impact through Design and Technology on the world. Children will become more confident in analysing their work and giving their opinion on their own and others work. Children show competences in improving their resilience and perseverance by continually evaluating and improving their work. All children in school can speak confidently about their Design and Technology work and their skills.
EYFS Links to Design and Technology
EYFS Links to Design and Technology | ||
Two and Three year olds | Personal, Social and Emotional Development |
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Physical Development |
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Understanding the World |
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Expressive Arts and Design |
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Three and Four Year olds | Personal, Social and Emotional
Development |
Select and use activities and resources, with help when needed. This helps them to achieve a goal they have chosen or
one which is suggested to them. |
Physical Development |
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Understanding the World | Explore how things work. | |
Expressive Arts and Design |
buildings and a park.
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Reception | Physical Development |
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Expressive Arts and Design |
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ELG | Physical
Development |
Fine Motor
Skills |
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Expressive Arts and Design | Creating with
Materials |
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Acorn Class 2 Year Long Term Plan |
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Year A | Stable Structures
Stable Structures • I can identify the features of toy garages. • I know what the word ‘stable’ means. • I can make changes to the design of a stable structure to make it fit for purpose. • I can explore a range of materials and evaluate the usefulness of their properties for a particular project. • I can explore how to make stable structures that hold a given object. • I can follow a design to make a stable structure. • I know some ways to make a structure more stable. • I can evaluate my finished structure against a set of given criteria. |
Vehicles
Mechanical Systems I can investigate a range of vehicles, identifying and labelling their features. • I know what an axle is. • I know what a chassis is. • I can explore different ways of using axles, chassis and wheels to create a moving base. • I can design a vehicle with wheels, axles and chassis, as well as a body. • I can follow a design to make a moving vehicle. • I can evaluate my finished moving vehicle. |
Perfect Pizzas
(link with Seaside Snacks Y1/2) Cooking & Nutrition • I can name a variety of pizza toppings. • I can use the model of the balanced plate to evaluate how healthy different pizzas are. • I can explore different types of bread and evaluate which would work best for a pizza base. • I can identify which food group a variety of pizza toppings belong to. • I can sort pizza toppings into groups based on different criteria, e.g. animal vs plant products. • I can explain why each of the food groups is important for a balanced diet. • I can design and make a healthy pizza following given criteria. • I can evaluate my finished pizza, saying what I think and feel about it. |
Year B | Puppets
Textiles • I can explore a variety of puppets, identifying and labelling their features. • I can cut out felt using a simple template. • I can stick pieces of felt together to make a finger puppet. • I can add pieces of felt and other materials to a finger puppet to create features, such as eyes, hats and mouths. • I can use running stitch to join two pieces of fabric together. • I can use overstitch to join two pieces of fabric together. • I can sew a button onto a piece of fabric. • I can design a glove puppet for a particular purpose. • I can follow a design to make a glove puppet by sewing two pieces of fabric together and adding decorations. • I can evaluate my finished glove puppet by identifying what went well and what could be improved. |
Moving Minibeasts
Mechanical Systems I can make a sliding mechanism out of card. • I know what a pivot and lever are. • I can use a pivot and lever mechanism using card and a split pin. • I can make a wheel mechanism using card and a split pin. • I can match a mechanism to the type of movement they produce. • I can design a moving minibeast picture to include a variety of moving mechanisms. • I can follow a design to create a moving minibeast picture for a particular purpose. • I can evaluate my finished moving minibeast picture by identifying things that worked well and things that could be improved. |
Eat More Fruit
and Vegetables (link with Teddy Bears Picnic Y1/2) Cooking & Nutrition I can name a variety of fruits and vegetables. • I can use adjectives to describe the taste, smell and texture of a variety of fruits and vegetables. • I know that some fruits and vegetables need to be washed, cut, cored, peeled or grated before they can be eaten. • I understand basic food hygiene, e.g. washing hands, tying long hair back and keeping surfaces clean. • I can use a knife to cut some fruits and vegetables in different ways. • I can grate an apple and a carrot. • I can peel a banana, apple and cucumber. |
Oak Class DT 4 Year Long Term Plan |
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Year
A |
British Inventors Y3 PB | Bird House builders Y6 PB | Making Mini Greenhouses Y4 PB |
-use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – understand how key events and individuals in design and technology have helped shape the world – apply their understanding of how to strengthen, stiffen and reinforce more complex structures |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately – select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately – select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities – investigate and analyse a range of existing products – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work – apply their understanding of how to strengthen, stiffen and reinforce more complex structures |
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Year
B |
Fashion and Textiles Y5 PB | Light Up Signs Y3 PB | Moving Toys Y5 PB |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately – select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities – investigate and analyse a range of existing products – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately – select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities – investigate and analyse a range of existing products – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work – apply their understanding of how to strengthen, stiffen and reinforce more complex structures – understand and use electrical systems in their products [for example, series circuits incorporating switches, bulbs, buzzers and motors] KS2 – apply their understanding of computing to program, monitor and control their products |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately – select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities – investigate and analyse a range of existing products – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work – understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages] |
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Year
C |
Chinese Inventions Y5 PB | Building Bridges Y5 PB | Seasonal Food Y5 PB |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work – understand how key events and individuals in design and technology have helped shape the world – understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages] |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work – apply their understanding of how to strengthen, stiffen and reinforce more complex structures |
-understand and apply the principles of a healthy and varied diet
– prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques – understand seasonality, and know where and how a variety of ingredients are grown, reared, caught and processed |
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Year
D |
Seasonal Stockings Y4 PB | Story Books Y3 PB | Burgers Y6 PB |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately – select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities – investigate and analyse a range of existing products – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately KS2 – select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities – investigate and analyse a range of existing products – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work – understand and use mechanical systems in their products [for example, gears, pulleys, cams, levers and linkages] |
– use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
– generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design – select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately – evaluate their ideas and products against their own design criteria and consider the views of others to improve their work – understand and apply the principles of a healthy and varied diet – prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques |
Designing | Key Stage 1 | Key Stage 2 |
Understanding contexts, users and purposes | Across KS1 pupils should:
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Across KS2 pupils should:
In early KS2 pupils should also:
In late KS2 pupils should also:
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Generating, developing, modelling and communicating ideas | Across KS1 pupils should:
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Across KS2 pupils should:
In early KS2 pupils should also:
In late KS2 pupils should also:
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National Curriculum 2014 – statements which are either derived directly from the programmes of study for D&T or provide an age-related interpretation of the requirements are shown in regular font
School Curriculum – statements which are additional to the programmes of study for D&T are shown in italic font
Making | Key Stage 1 | Key Stage 2 |
Planning | Across KS1 pupils should:
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Across KS2 pupils should:
In early KS2 pupils should also:
In late KS2 pupils should also:
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Practical
skills and techniques |
Across KS1 pupils should:
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Across KS2 pupils should:
In early KS2 pupils should also:
In late KS2 pupils should also:
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Evaluating | Key Stage 1 | Key Stage 2 |
Own ideas and products | Across KS1 pupils should:
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Across KS2 pupils should:
In early KS2 pupils should also:
In late KS2 pupils should also:
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Existing products | Across KS1 pupils should explore:
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Across KS2 pupils should investigate and analyse:
In early KS2 pupils should also investigate and analyse:
In late KS2 pupils should also investigate and analyse:
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Key events and individuals | Not a requirement in KS1 | Across KS2 pupils should know:
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Technical knowledge | Key Stage 1 | Key Stage 2 |
Making products work | Across KS1 pupils should know:
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Across KS2 pupils should know:
In early KS2 pupils should also know:
In late KS2 pupils should also know:
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Cooking and nutrition | Key Stage 1 | Key Stage 2 |
Where food comes from | Across KS1 pupils should know:
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Across KS2 pupils should know:
In late KS2 pupils should also know:
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Food preparation, cooking and nutrition | Across KS1 pupils should know:
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Across KS2 pupils should know:
In early KS2 pupils should also know:
In late KS2 pupils should also know:
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